Plan B: Terraform frames logistics around a planetary goal: move enough material, water, and industry to make a dead world livable. Our desk scores it 73/100 - an acquired taste.

What you actually do
You place extractors, factories, depots, roads, rails, and terraforming infrastructure across a large map. The challenge is less about a single perfect factory and more about long-distance planning.
The strongest part is how the planet changes the meaning of logistics. Transport lines are not just profit routes; they are the skeleton of a world you are trying to warm, hydrate, and settle.
It is slower and broader than many factory games, and some players may miss dense machine design. If you like infrastructure at map scale, that breadth is the reason to play.

Where it shines
A few things Plan B: Terraform gets right, and that keep players coming back:
+ In its favor
- "Logistics" is one of the genre's most rewarding loops
– Worth knowing
- Windows / Steam only for now
- Late-game factories can test hardware performance

Who it's for
Best for players who want terraforming, large-scale transport, and production chains with a visible planetary payoff.
The verdict
A thoughtful logistics game whose satisfaction comes from seeing infrastructure reshape an entire world.
Plan B: Terraform is a solid specialist pick rather than a universal recommendation; the hook matters more than the score alone.


