Reviews & dispatch
Every entry in the catalog — plus teardowns, head-to-heads, and throughput theory from the desk.
// The feed

Airport CEO
A detailed airport logistics sim about terminal design, passenger flow, baggage systems, stands, staff, services, and airline contracts.

SimAirport
An airport tycoon sim where passenger paths, queues, baggage conveyors, gates, runways, and services define the whole operation.

Craftomation 101: Programming & Craft
A visual programming automation game where tiny robots harvest, craft, recharge, reproduce, and terraform frozen planets.

Mars First Logistics
A physics logistics builder about designing custom rovers to deliver awkward cargo across Mars and unlock infrastructure.

The Farmer Was Replaced
A coding-based automation game where a Python-like drone script handles planting, harvesting, trading, and farm expansion.

Rise of Industry
An industrial tycoon game about raw materials, factories, trade routes, transport fleets, production chains, and city demand.

The Colonists
A robot colony logistics game where roads, boats, trains, farms, workshops, and resource chains support growing settlements.

Atrio: The Dark Wild
A dark survival automation game where captured creatures, resource loops, base systems, and power management keep the world running.